Innovation 2030 takes a look into Businesses that are developing new technologies or ideas in today’s world. Innovating and looking to the future, we talk about whats these Businesses have in store for the future.
Todays Episode Features the MADE, a Museum designed for maintaining and preserving Games and Consoles Created and Developed throughout the Years. We talk to them about how they've started, managed, and what's there plan for the future.
Todays Episode Features Foundry, an Award Winning Engineering Emmy Winner for there Development and Creation of their Leading Software Nuke which has been used in many Films and TV Series's we see today. We talk to Christy Anzelmo the Senior Director of Product to hear the next steps in what Foundry's Products have to offer.
Today's Episode features Foundry's Product Manager Juan Pablo Salazar. We talk about Announcements, New Features, and Foundry's Vision at a time where Remote Work and Virtual Production becomes more of a Normalized Environment in the VFX Industry.
On this episode, we talk to Vicon Motion Capture Systems about their collaboration with Dimension Studios. We hear about the new features on this year of GDC 2021. We take a look into the short featured film Akuma directed by Rob McLellan and we look behind the scenes on the first of many films being created through Unreal and Vicon Motion Capture.